The Enemy Unseen -- The squad of fresh faced marines advances poised and alert -- and not a little unfrightened. Though you've sent them to hunt for the enemy guerrillas, they feel more like the hunted. And well they should. For your soldiers can sense hostile eyes sighting down deadly weapons among the huts and trees. But they dont know exactly where. br> br>And ignorance can be quite fatal in this hell they call Vietnam.
In this remarkable simulation of the Leipzig and Waterloo campaigns, you are Napoleon. This advanced level simulation dedicated to all hardcore strategists sets a new standard of historical realism. It creates a game situation so faithful to history, the players literally become Napoleon, Schwarzenberg, or Wellington.
This game puts the user in control of the allied forces against a formidable foe in the form of the Soviet block forces of the Cold War era. The game combines a bit of political as well as military strategy in achieving the final outcome.
This Datamost title combines shooters with Pacman with bezerk. Solve a quadruplet of puzzles through the prescribed means and move on to the next level. High speed action at it finest.
Night Driver goes all the way back to about 1977 and one of the early arcade games. While not very complicated, no one could ever seem to get very far in the game as its speed went beyond realistically possible to play and the crazy winding back and forth was too much for the technology of the day.
This version of pinball for the Apple II was one of the best of the time with it's high resolution graphics and visual play that was pretty close to real for the time.
North Atlantic 86 is an operational level game, featuring combat between Soviet and NATO air, land, surface-naval and submarine forces for control of the North Atlantic.
You crawl ashore, spluttering out sea water, clutching your knife. Every muscle aches from struggling a shipwrecked and bereft of sword and armor, how can you hope to investigate the Dark Void and destroy the Cult...Raising your head, you see a figure approach, carrying a glowing torch. As the figure steps closer, you see that the light comes not from a torch, but from the tip of an oak staff. A black robe envelopes the figure, with a low hood that completely obscures its face. A Cultist? With a cry you struggle to free your knife from the clinging seaweed. As you look up, you see that the figure is simply standing there, holding out a hand. You slowly take the hand and pull yourself to your feet. As the figure lowers its hood and smiles warmly, you realize that even though you swore to defend the Realm from shadow and darkness, perhaps you don’t have to do it alone.
This is the great multiples game that was developed by MECC and played by millions of school aged children. Collect all of the multiples before the munchers get you.
This is the great multiples game that was developed by MECC and played by millions of school aged children. Collect all of the multiples before the munchers get you.
This is the Number game that most people know as a 4 x 4 plastic toy with movable squares. This version written by Phil Shapiro and David Lyons allows even bigger squares.